3D Character Modeling Mentorship Xu Yang | CGverse

Create Stunning 3D Characters.

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The Entertainment industry requires in-depth knowledge when it comes to 3D Characters. In order to stand out among dozens of artists, you need to be able to create convincing and detailed characters.

Software such as Zbrush, Maya, Substance Painter requires a lot of mileage.
In this mentorship, we aim to shortcut your development.

Together he will guide you step-by-step through your journey to improve your Character Art skills.

Live Instructor(s): Xu Yang

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Each module is explained in detail below by clicking on it. Feel free to contact us for questions regarding a mentorship. If you want to customize your mentorship, let us know. 

Basic Anatomy 3D

Basic Anatomy

Anatomy is a fundamental part of being a character artist. A basic understanding of landmarks, proportions and muscles is necessary to create convincing believable characters.

The module contains the following:

  1. Facial structure
  2. Proportions
  3. Create Appeal
  4. Efficient Topology

Face Expressions

Build high-quality character face and expression management, use scan materials to quickly create skin details.

Face Expressions stored as shape keys are fundamental for expressive and detailed animation pipelines used in the entertainment industry such as in movies or games. Learn how to create various face expressions. Additionally with the use of scanned faces you will be able to increase the fidelity and believability of your characters.

The module contains the following:

  1. Produce a detailed Head
  2. Skin detailing
  3. Shape Key Face Expressions
Face Expressions 3D
Dynamic Anatomy 3D

Dynamic Anatomy

A dynamic pose will sell the quality and emotions of your character. There are many ways to adjust the pose of your assets and character, but we will focus on the most time efficient and quality oriented methods based on sculpting.

The module contains the following:

  1. Adjust Pose
  2. Focus on Dynamic Appeal
  3. How to create a realistic Pose

High-Quality Materials

Learn how to take use of texture painting softwares used in the industry. Quickly create High-Quality PBR Textures for Skin , Cloth, Metal and Leather.
Surfacing is a core step as a Character artist who wishes to fully understand a Cinematic or Game environment pipeline.

The module contains the following:

  1. PBR Texture Painting
  2. Advanced Material setup
  3. Final Rendering
High-Quality Materials
Hair Grooming 3D

Hair Grooming

Hair Grooming/Styling is a very important part of creating a presentable character. We cover a cinematic quality workflow ranging from setup to creating materials.

The module contains the following:

  1. Hair Grooming
  2. Realistic Arrangement of Hair Strands
  3. Creating Believable materials

Fast Modeling Techniques

In order to create fast iterations for the client you need to be able to quickly build assets and Characters from simple geometry.
Use Sub-D modeling techniques. The big picture has to be arranged in order to do quick judgements on the overall Character.

The module contains the following:

  1. Refine Character silhouette
  2. Decent Topology for Sculpting purposes
  3. Cheat Sheet to achieve the Exact Design
  4. Accomplish Primary, Secondary and Tertiary design
Fast Modeling Techniques
High-Quality Rendering

High-Quality Rendering

Presentation heavily relies on quality rendering. Cut your development by learning from a professional setup, which focuses on pushing the most out of your Form and PBR Materials. Top clients want to see if you are able to achieve above standard results in order to fit into their pipeline as a 3D Character Artist

The module contains the following:

  1. Render Settings
  2. Powerful Lighting
  3. Fine tune shaders

Post-Processing

Every render is not a perfect end result in itself.
Post processing is a necessary step to make the most out of your efforts.
Make use of a 32bit workflow and achieve a high-quality polish overall.

The module contains the following:

  1. Enhance Atmosphere
  2. Add an Art Directed Background to Your Scene
  3. 32-bit Color Grading
Post Processing 3D
Project Management 3D Character

Project Management

Project management is there for you to avoid having to look for references. You will not loose your files and alos speed up your entire process.
By Taking the time upfront and during the project you actually save treamendous ammounts of time to invest into your Character instead.
This is also very usefull to see your professional growth and track client itterations and needs.

The module contains the following:

  1. Professional Folder structure
  2. Iterations
  3. Solve Problems upfront

Industry Influence of Students and Mentors

Questions about 1on1 live training?