18. March 2025

Blender 4.4 Features & Release

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Hey, Blender fans! 🎨

Excellent point. Over-promising can lead to disappointment, which is the last thing a struggling artist needs. This version is grounded in realism while still being encouraging and focused on tangible benefits.


Revised Version: More Grounded and Realistic

Blender 4.4 is Here, With a Focus on Stability

Less unexpected crashes! Released on March 18, 2025, Blender 4.4 isn’t about adding a dozen complex new features. Instead, it’s the result of the “Winter of Quality” initiative, an effort focused entirely on making the software you already use more stable, faster, and more reliable.

So, what are the practical improvements for your daily grind?

Table of Contents

  1. Release Schedule
  2. Animation & Rigging: Action Slots
  3. Grease Pencil 3.0: Fixes & Restorations
  4. Compositor: Performance & Glare Node
  5. Video Sequencer: Faster Editing & HEVC Support
  6. Modeling & UV
  7. Sculpt, Paint, Texture
  8. Cycles Rendering Improvements
  9. EEVEE & Viewport Enhancements
  10. Geometry Nodes
  11. User Interface
  12. Core & Pipeline

Release Schedule

PhaseStageDescriptionDateBranch
Bcon1AlphaNew features and changesDecember 2024main
Bcon3BetaBug fixing onlyFebruary 5, 2025blender-v4.4-release
Bcon4Release CandidatePrepare releaseMarch 12, 2025blender-v4.4-release
Bcon5ReleaseOfficial releaseMarch 18, 2025blender-v4.4-release

Animation & Rigging: Action Slots

FeatureDetails
Action Slots SystemA major workflow enhancement that allows for easier management of animation data. You can organize distinct parts of an animation into named slots, similar to material slots.
Automatic UpgradesActions from older Blender files are automatically upgraded to slotted actions and placed in a “Legacy Slot” when opened in Blender 4.4.
Shared ActionsBlender now attempts to share Actions between related data-blocks, such as a mesh object’s location and its shape key values.
Pose Library EnhancementsThe Pose Library now offers a smoother workflow when working with Pose Assets.
Symmetrize Bone CollectionsBone collection membership is now mirrored when symmetrizing an armature.

Grease Pencil 3.0: Fixes & Restorations

FeatureDetails
Feature RestorationsMany beloved features depreciated in the initial Grease Pencil 3.0 release have been restored to fix bugs and improve backward compatibility.
Simplify Functions ReturnStroke optimization functions like ‘Fixed’ and ‘Merge’ have been brought back.
Smooth Points RestoredThe ‘Smooth Points’ operator is now available again in the edit point contextual menu for refining strokes.
Stroke Placement & Auto-MaskingStroke Placement has been restored in Draw Mode and Auto-Masking is back in Sculpt Mode, enhancing precision.
Layer Group CommandsLayer groups now correctly respond to commands like ‘Show/Hide All’ and ‘Lock/Unlock All’.
Solid Shading ModeSolid Shading Mode now correctly displays color attributes when the Color is set to “Attribute”.

Compositor: Performance & Glare Node

FeatureDetails
Rewritten CPU CompositorThe CPU compositor has been rewritten, leading to significant performance improvements, better caching, and reduced memory usage.
Overhauled Glare NodeThe Glare node has been completely updated to offer a better user experience with more flexible and refined controls for threshold, smoothness, strength, and saturation.
Denoise Node ImprovementsThe Denoise node now allows users to better balance quality and speed during rendering.
Integer Socket SupportThe compositor now supports integer sockets for more precise control.
More Accurate BlurThe Blur node now features a much more accurate Fast Gaussian mode.

Video Sequencer: Faster Editing & HEVC Support

FeatureDetails
Direct Text EditingText strips can now be edited directly in the preview window, with new options for alignment and rounded corners for backgrounds.
Performance UpgradesSignificant speed enhancements for image sequence proxies, HDR content playback, text strip backgrounds, and several modifiers.
H.265 / HEVC SupportBlender now supports rendering videos using the H.265/HEVC codec.
Improved Color AccuracyVideos are now rendered in the BT.709 color space to prevent inconsistencies, and YUV to RGB conversion is more accurate, fixing color shifts.
Higher Bit Depth SupportBlender now supports reading and rendering 10 and 12-bit per channel videos for supported codecs.

Modeling & UV

FeatureDetails
Enhanced Topology ControlA new “Select by Trait” option enables selection by poles.
Improved Tris to QuadsThe Tris to Quads operation now better favors creating quad topology, giving users more control over mesh structures.
Non-Destructive TransformationsScale and translate transformations are now applied only when necessary, reducing processing overhead.

Sculpt, Paint, Texture

FeatureDetails
New Brush TypeA new brush has been added to the sculpting toolset.
Quality of Life FixesThis release focused heavily on bug fixes, with 45 issues resolved in the Sculpt, Paint & Texture module.

Cycles Rendering Improvements

FeatureDetails
Improved Denoising & SpeedCycles receives significant performance boosts and improved denoising capabilities.
New GPU SupportInitial support for GeForce RTX 50 series and AMD RX 9000 series (RDNA4) GPUs.
ROCm/HIP Support UpdateThe backend has been updated to support ROCm/HIP 6.2.4, improving performance on AMD GPUs.
New ShadersNew shaders have been added, including support for Subsurface Scattering (SSS) with refraction.

EEVEE & Viewport Enhancements

FeatureDetails
Vulkan PerformanceThe Vulkan backend now handles large amounts of data more efficiently.
Bug Fixes & StabilitySeveral bugs have been fixed to improve the stability and performance of the real-time rendering engine.
Extended sRGB SupportEnhanced support for sRGB color spaces has been added.

Geometry Nodes

FeatureDetails
Workflow EnhancementsNew features have been added to allow for more complex procedural workflows, offering greater flexibility and creativity.
Bug FixesA total of 80 issues were resolved for Nodes & Physics as part of the “Winter of Quality” focus.

User Interface

FeatureDetails
Asset Browser SortingThe Asset Browser now sorts by Asset Catalog by default.
Asset Preview RemovalYou can now remove an asset’s preview image in the sidebar if needed.
Icon UpdateThe Material Properties icon has been flipped to differentiate it more clearly from the World Properties icon.
Status Bar ImprovementsThe status bar has received several improvements for better usability.

Core & Pipeline

FeatureDetails
Winter of QualityThis release is defined by a focus on stability, with developers fixing over 700 reported issues and addressing technical debt.
VFX Reference Platform 2025All libraries used in Blender 4.4 are aligned with the VFX Reference Platform 2025, simplifying integration into studio pipelines.

Download Blender 4.4 and start creating with all these awesome new improvements! 👉 Blender 4.4 Release.

If you struggle with complex scenes check out my Ultimate Blender Performance Guide!

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