Mentorship Review: 2D & 3D Environments
Matthew Maurice Jämsen
He is currently active as a concept artist and illustrator. Loves to draw, paint and create inspirational art!
On top of that he has an impressive viking beard.
3D & 2D Environment Painting Mentorship
Full 1on1 live mentorship custom-tailored towards your problems.We will work together every week to create full-blown marketing quality ready images.
Tell us about yourself: Who are you, what do you love to do and where are you from?
What were the biggest problems you faced when you started out as an artist?
What did you do during the mentorship and what helped you on each task?
I had hangout sessions multiple times a week and my mentor teached me new ways to make art and how to use blender and photoshop. It helped me to make my art quicker and better. We painted together and my mentor fixed and helped me with screen-sharing what was really helpful.
Why did you choose our concept art school and not other art schools?
Christopher made it feel like your making art with a friend. It was more, then just a school. This mentorship gave me lot of motivation and made learning fun like really fun. I think biggest difference to other ways of learning was that you were always helping and where personally involved helping get me to understand what i need to do different.
How was the mentorship for you?
It was amazingly helpful. I learned a lot and it open my eyes how many ways there are to make art. It was nice to see that if u just push yourself forward you will learn with amazing rate. all in all CGVerse was huge step on my art journey and I recommend this concept art school to anyone who wants to learn more and have fun doing that.
what would you say when you recommend us to an artist?
This piece was last one what we made on my mentorship. we used 3D techniques and matte painting techniques. This piece was biggest piece we made on this mentorship and it is my favorite too. we made 3D models on blender first and added some atmosphere on blender before we made our way to photoshop. on photoshop we started to add texture top of the 3D models. after that we made some detail to shadows and light. Then we started to paint all the details.