



Mentorship Review: 2D & 3D Environments

- Pixel Artist at Cyclone Designs
- San Francisco, United States of America
- www.twitter.com/nongfu88
Gabriel Juarez
He works as a freelance pixel artist on various projects and as a texture artist for Cyclone Designs.
3D & 2D Environment Painting Mentorship
Full 1on1 live mentorship custom tailored towards your problems.We will work together every week to create full blown marketing quality ready images.
- 1-4 Months 2 Days/week
- 2 Hour Sessions
- 1:1 Teacher Student Ratio
- In-Depth 3D and 2D
- Certificates
Tell us about yourself: Who are you, what do you love to do and where are you from?
My name is Gabriel Juárez. I am an aspiring concept artist in San Francisco. I came to CGVerse concept art school so I could learn how to create compelling scenes and kickstart my art learning experience.
When I was 10, I fell in love with the game, Minecraft, and it was through Minecraft that I learned how to be creative. I would love to play with the textures, to change things up and give it some personality. And, truth be told, I never shook my addiction to Minecraft. Even today I spend hours on pixel art for the game, and I have made many valuable companions and acquaintances through its community. For years, though, I was stuck in pixel art. While I always found other types of art interesting, I could never muster up the motivation to actually try these arts for myself. It was not until I sought a mentorship with CGVerse’s school would I finally venture out into more traditional art styles.

Royal City – I explored various 3D and 2D techniques to build the scene.
Why did you choose CGVerse concept art school over other schools?
Most art colleges in the States don’t offer courses for concept design. And the ones that do are way expensive!
CGVerse offered a cheap and practical program which could help me learn the skills I would need to create polished concept art. On top of all that, the mentorship structure seemed more appealing to me than traditional classes. One-on-one meetings with my mentor could give me the opportunity to work at my own pace and ask questions whenever I felt I wasn’t getting something. If you ever feel you’ve hit a plateau with your art, the easiest way to overcome that plateau is to talk to another artist. They will provide a completely different perspective which can give you that boost you need to figure out what’s keeping you from reaching the next level. And through the mentorship, that is exactly what you get.
What were the biggest problems you faced when you started out as an artist?

What did you do during the mentorship and what helped you on each task?

Expedition East – This is a jungle setting inspired by the cultures of Indonesia and Africa.
How was the Mentorship for you?
What would you say when you recommend us to an artist?
Personal Images
(Before the mentorship)

Halloween - Candy Creepers
Penguin Mech


Swords Collection
When I was in 8th grade, I had aspired to make a game which would have weapons the player could obtain by completing tasks or fighting enemies. These are some of the weapons I designed. Recently, I revisited this project and updated the textures as a fun practice to see how my art has developed.
Bikes - Rapid Racers
